Using effects, Applying effects to a sound, a group or the master, Adding an effect – Native Instruments MASCHINE MK3 Groove Production Studio (Black) User Manual

Page 681: 14 using effects, 14, using effects, 14, using, Effects, 1 adding an effect

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14

Using Effects

At each Project level (Sound, Group and Master) it is possible to add effects in form of Plug-
ins. Each Sound, each Group and the Master can have an unlimited number of insert effects

loaded in their Plug-ins slots. In each Plug-in slot you can load an Internal, Native Instruments
or External Effect Plug-in.
The processing order is always from top to bottom, both in the Plug-in List of the Control area

(in Ideas view and Song view) and in the channel strip of the Mixer (in Mix view). In the Plug-

in Strip of the Mix view the processing order is from left to right.

For Sounds, the first Plug-in slot is often hosting an Instrument Plug-in (Sampler, Drumsynth, Na-
tive Instruments or External Plug-in) — this allows the Sound to generate its own audio. If instead

you plug an effect to the first Plug-in slot of a Sound, this Sound will act as a bussing point for
other Sounds and Groups, and you will find this Sound in the various

Dest.

selectors in the Output

properties of other Sounds and Groups. See section

↑

14.1, Applying Effects to a Sound, a Group or

the Master

below for more information.

Most of the features used in the procedures mentioned in this chapter have been already de-
scribed in chapter

↑

7, Working with Plug-ins

— in MASCHINE, effects are just a certain type

of Plug-ins. Nevertheless, we illustrate them here with various effect-oriented examples. Fur-
thermore, from time to time we will use the Mix view instead of the default Arrange view —
indeed, the intuitive routing facilities of the Mixer make it particularly well suited for quickly
setting up advanced effect routings.

14.1 Applying Effects to a Sound, a Group or the Master

The procedures for applying an effect at the Sound, Group or Master level are very similar.

14.1.1 Adding an Effect

Let’s add an Effect Plug-in somewhere in the Project. We first describe the detailed procedure

in Arrange view, then we will show the equivalent procedure in Mix view.

Using Effects

Applying Effects to a Sound, a Group or the Master

MASCHINE - Manual - 681

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