Planning guidelines, Task list: changing posted message labels, Programming instructions – Lucent Technologies MERLIN LEGEND 6 User Manual

Page 316

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MERLIN LEGEND Communications System Release 6.0
System Manager’s Guide

555-660-118

Issue 1

February 1998

Managing the System

Page 6-86

Changing Posted Message Labels

6

To program with SPM:

Use the PC keyboard for labels. All letters appear on the screen in uppercase.

Planning Guidelines

6

Messages 2 through 20 can be changed through programming. Message 1, DO
NOT DISTURB, cannot be changed.

Valid Entries

1 to 20

Each posted message can have a maximum of 16 characters.

Labels can contain capital letters, numbers, and eight types of characters:
ampersands (&), dashes (-), spaces, periods (.), commas (,), apostrophes (‘),
stars (*), and pound signs (#).

Task List: Changing Posted Message Labels

6

o

Obtain Form 10a, Label Form: Posted Messages.

o

If necessary, read “Labeling” in the

Feature Reference for detailed

information about this feature.

o

Plan changes using the planning guidelines above; record the new values
on Form 10a.

o

Open the System Programming menu from the console or a PC with SPM.

o

Program the change(s), following the instructions for “Posted Message” in
the “Labeling” section of

System Programming, Chapter 3, or the summary

programming instructions below.

o

When you have finished, file Form 10a with the rest of the planning forms.

Programming Instructions

6

Console Procedure

More

Ghiryvt

Q‚†‡Hr††htr

Dial message no.

@‡r…

Drop

Enter message

@‡r…

@‘v‡

@‘v‡

PC Procedure



Г

Е

Type message no.



U

+

I

Type message

И

З

З

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