Adobe Premiere Elements 12 User Manual

Page 319

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transition

transparency

trimming

tweening

uncompressed video

USB

vertex shader

video capture card

video format

VOB

widescreen

zooming

A change in video from one clip to another. Often these visual changes involve effects in which elements of one clip are blended with

another.

Percentage of opacity of a video clip or element.

Removing frames from the beginning, middle, or end of a clip.

A feature that fills in the frames between two images so movement appears smoother. See also keyframes.

Raw digitized video displayed or stored in its native size.

Universal Serial Bus. The interface standard that allows a plug-and-play experience, where you can add a new device to your computer

without having to install an adapter card or configuring other elements. See also IEEE 1394.

In 3D graphics, a program that a GPU uses to render effects realistically, relative to an object’s position in space. (Not all GPUs

support vertex shaders.) Vertex shaders are commonly used in creating graphics for computer games.

See capture card.

A standard that determines the way a video signal is recorded on videotape. Standards include DV, 8-mm, Beta, and VHS.

DVD Video Object. The VOB format is commonly used to distribute movies on DVDs; video, audio, title streams, and menu contents are

combined in a single file. The video stream is typically MPEG-2.

Any aspect ratio for film and video wider than the standard 4:3 format; previously used to refer to wide-aspect film formats; now

typically used to refer to the 16:9 format that has become standard widescreen for DVD, because this is the aspect ratio specified for HDTV.

Moving the focus of a camera either closer to or farther from a subject while shooting.

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