Removing a cue point, Jump to the selected cue point, Jump to the next cue point – Grass Valley K2 Media Client User Manual Oct.10 2006 User Manual

Page 73: Renaming a cue point, Editing a clip

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August 15, 2006

K2 Media Client User Manual

73

Editing a clip

NOTE: Using the preview feature, you can play and add cue points to a clip while
it is still being recorded. (

See “Previewing a clip that is recording” on page 137

.)

Removing a cue point

1. In Cue view, select a cue point in the list.

2. Do one of the following:

• Click the

Remove

button, or

• Select

Player | Remove

.

Jump to the selected cue point

Use the following steps to jump to the selected cue point.

1. In Cue view, select a cue point in the list.

• Click the

Goto

button, then select

Selection

.

2. Press the

Play

button on the onscreen transport controls

Playout starts from the cued frame.

Jump to the next cue point

Use the following steps to jump to the next cue point. Depending on the current play
position, the clip will cue to the next cue point in the clip.

1. In Cue view, click the

Goto

button, then select

Next Cue

.

2. Press the

Play

button on the onscreen transport controls.

Playout starts from the cued frame.

Renaming a cue point

1. In Cue view, select a cue point in the list.

2. Select

Player | Rename.

3. Use the text entry dialog to enter a new cue name, then click

OK

or press

Enter

.

Editing a clip

Topics in this section are as follows:

“Moving clip mark-in/mark-out points” on page 74

“Clearing mark-in/mark-out points” on page 75

“Adjusting clip audio level” on page 76

“Changing the clip thumbnail image” on page 76

“Striping timecode (replacing the timecode track)” on page 77

“Renaming a clip in the Player application” on page 77

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