ETC Cobalt Family v7.0.0 User Manual

Page 146

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Check each system for specific conversion rules. The ASCII Light Cues format is quite old and
contains standard definition of simple play data like dimmer patch, cues for intensity information,
groups and submasters. More complex data, like moving light data and effects, is not defined in the
standard. Some control systems' ASCII files contain data not included in the standard, some not.
Cobalt can get differing amounts of data from these ASCII show files. Systems with expanded
capabilites are described below.

NOTE
Due to some difference in play structure some play data may not be
transferred.

Import from - ETC Express/Expression/Emphasis

Only ASCII light cue format is supported (files ending ".asc"). Export this using Expression Offline or
within Emphasis. See the Express(ion) and Emphasis manuals for more details.

• Group keywords are now treated as real Groups and not as presets not in the sequence.

• Parameter Definitions are imported.

• Templates are imported.

• Devices are imported.

• Support for translation of parameter values from channel levels (the Emphasis style) to

attribute parameters (the Cobalt style).

Import from - GrandMa

Cobalt can read GrandMA alq files. The tracking cues of GrandMA will be converted to full cues.

Import from - Strand

The following applies when opening a show with data from a Strand System. Strand ASCII Light
Cues files that ends with .alq can be opened directly.

Patch
Patch 1 is always used.

Submaster content
If a submaster contained attributes on the Strand system, the attributes are not transferred to Cobalt,
only the intensities.

Palette references
In the Strand system, attribute information stored in groups can be used as palettes and referred to in
presets. Strand groups that are referenced from presets are converted to All Palettes and a reference to
the palette is stored in the Cobalt Preset.

Groups
Groups that are not referenced from other presets, are stored as Cobalt groups to avoid mix-up with
preset numbers. In Strand plays groups may contain attributes - this is not supported in Cobalt.

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