ETC Cobalt Family v7.0.0 User Manual

Page 577

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Devices - Templates

• Edit a template at any time

• Create your own templates

• Change a template (device) for another

Devices - Media Servers

A media server is no different from any other device - patch the template and use it. However we have
created a standardised interaction interface (CITP with a MSEX extension) that allows interaction
with the ArKaos media server, in a specific version of ArKaos. It is probable that more media server
manufacturers will adopt this new communications standard which will allow Cobalt to have similar
interactivity with servers from Coolux, Green Hippo and others.

ArKaos support
1. Before trying this interaction make sure the ArKaos system is up and running on the network, with
the right show loaded.

2. You must patch the layers of the media server first, and all layers of a single server must be patched
to a continuous range of channels. Enter the channel number that the first layer will be mapped to.
Subsequent layers will be mapped to the following channels. The number of layers is defined in the
ArKaos software.

3. When an ArKaos system is detected, it will show up under Network Devices in the Browser. Double
clicking on the ArKaos item will allow you to connect to it. A popup will confirm the connection.

When you connect to an ArKaos system, the names of the available media will be transferred into the
ArKaos template and can be used in all situations where a range name normally occurs. For this to
work, you need to use the Arkaos full fixture mode template.

• When connecting to the ArKaos system, all old media names in the ArKaos template will be cleared
first.
• Unused media names will be set to #: No name.

• A media that is playing is indicated with a play symbol (triangle) in the media preview in the
Channel Layout.
• ArKaos: Media extensions (like .jpg) are stripped off the range names.

• When using Library and File parameters on Direct Selects, File content is now updated when you
change the Library.

NOTE
When you connect to a media server the first time (this is when it just says
ArKaos in the Network Devices menu), the names of the media elements
and types are transferred from the media server to the Cobalt application.
After this, the connection is only used for transferring runtime status like if a
media is playing or not. Updates to media on the ArKaos side after you
connect won’t be transferred to Cobalt. (In the future, there will be an
automatic update in this case).

Even if you try to connect again on the Cobalt side, this will not trigger an
update so make sure that all media elements are loaded on the ArKaos side

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