ETC Cobalt Family v7.1.0 User Manual

Page 56

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Cobalt 7.1 - 20140612

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Presets (terminology)

 

The basic building block combining channel intensities, device parameters and referenced data such as
palettes is stored in a Preset. The combination of a Preset and a Sequence Step is the equivalent of a
"Cue" in many other systems. The advantage here is that Presets can be reused in any Sequence, with
different times. A Preset can be played back from any of the 80 Master Playbacks as well.

See

Presets

Sequences (terminology)

 

Lists of Presets are called Sequences, that can be crossfaded, move faded or lock faded in consecutive
order from a Master or Crossfade Playback. A Sequence can be played back in Chase mode.

See

Sequences

Effects (terminology)

 

An effect is a repetitive content that runs in a loop and where you can affect speed of playback and
other things. Effects are run in effect playbacks, very similar to channel handles for moving devices.

There are four types of effects.

• Chase Effects - intensity only, step based with tap tempo.

• Content Effects - very powerful content based effects that can be reused with new data.

• Dynamic Effects - Wave-form effects to provide movements.

• Image Effects - a text or an image source is mapped to a channel layout.

There is a backwards compatible older style of chase effect which is a mode for a sequence.

See

Effects

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