Absolute effects – ETC Eos Titanium, Eos, and Gio v2.0.0 User Manual

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Eos Titanium, Eos, and Gio Operations Manual

Absolute Effects

Absolute effects are a listing of sequential actions that channels are to take. They differ from step
effects in that there is no on/off state, rather they define progressive behavior from one action, to the
next, to the next, and so on. The best example of this is that palettes and presets can be used as
actions in absolute effects.

Absolute effects differ from relative effects (which are also progressive) in that you are specifying
exactly what actions you want the lights to take, rather than mathematical offsets from the current
state (relative effects).

Absolute effects also do not contain an embedded channel list. Therefore, the effect must be
applied to channels in order to be played back.

Absolute effects are displayed in a chart with the following columns:

Action - displays the action number

Time - the time for the action to fade in

Dwell - the duration of the action before moving to the next action

Level - indicates either the level of the parameter specified in the effect, or the

referenced value for the channel(s) to perform (Palette or preset as defined in the

command line).

In the above image, actions 1-8 indicate referenced values in the “Level” column (palettes or
presets), though these values can be absolute data as well.

Absolute effect softkeys

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