Color indicators, N o t e – ETC Eos Titanium, Eos, and Gio v2.0.0 User Manual

Page 69

Advertising
background image

4

System Basics

51

Color Indicators

Eos uses color to indicate the selection state and information about channel/parameter levels.

Channel numbers/channel headers

Gray number . . . . . . . . .Unpatched channel number.

White number . . . . . . . .Selected channel number.

Bright White number . .Channel is parked.

Gold number . . . . . . . . .Channel is captured.

Gold outline . . . . . . . . .Selected channel.

Number with no graphicDeleted channel.

Channel/parameter levels

Bright Red . . . . . . . . . . .Manual Data (any data that has been set but not yet stored to

an active cue or submaster) on all consoles using the same
user ID.

Dark Red . . . . . . . . . . . .Manual Data (any data

that has been set but not
yet stored to an active cue
or submaster) from other
consoles that are using
different user IDs.

Blue . . . . . . . . . . . . . . . .The intensity value is higher than in the previous cue.

Non-intensity parameters (NPs) are in blue when any move
instruction has occurred. Unmarked.

Green . . . . . . . . . . . . . . .The intensity value is lower than in the previous cue.

Also used in reference marking to indicate a channel is
marked.

Magenta. . . . . . . . . . . . .Value is unchanged from the previous cue (tracked).

White . . . . . . . . . . . . . . .The value is blocked.

White with an underscoreValue is auto-blocked.

Gray . . . . . . . . . . . . . . . .Default or the value is a null value (from either {Make Null}

or a filter). When nulled, a gray “n” appears next to the value.

Yellow . . . . . . . . . . . . . .Data set from a submaster.

N o t e :

When data is in transition (moving), it will appear in a lighter version of its color.

This includes up/down fades for intensity, non-intensity moves from cues,

submaster, and timed manual changes.

Unselected

Selected

Unpatched Deleted

Different

User ID

Advertising