MacroSystem Bogart SE Ver.4 User manual User Manual

Page 12

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12 Chapter 3

Sliders

Sliders can be either horizontal or vertical . After a slider has
been clicked, the ball of the trackball is used to control move-
ment of the slider . The cursor disappears and the trackball
now controls the slider . Control of the slider is relinquished
by again pressing one of the trackball‘s buttons . Clicking the
left button accepts the current slider setting and relinquishes
control . Clicking the right button cancels any changes you
have made, returns the slider to its previous position and relin-
quishes control .

You can use the arrow buttons (usually to the right of a hori-
zontal slider or below a vertical slider) to step through footage
one step at a time (e .g . from one effect to the next) .

The symbols |< and >| are used in the Edit menu to jump to the
beginning or end of the storyboard .

Some of the vertical sliders feature a small square box on
the top edge . You can find this box in items such as lists, for
example in the Clipboard . The box has three different modes,
which can be selected by clicking on the box itself . If the box
contains an X, you are selecting merely the highlighted item
in the list . If the box has a checkmark, you will be selecting all
items from the list that are `checked´ for loading . A highlighted
item without a checkmark in its box, shall not be selected . If
you can see horizontal lines in the box, all items in the list are
selected . Now, you can either leave all items selected, or re-
move a single item from being selected by clicking into its box
and removing the checkmark .

There are also sliders which allow you to select numerical
values, such as effect options . A special feature of Bogart SE
is that you can click onto the value to the right of the slider to
revert to the preset value . For example, if you have changed
the value for the `Bars´ effect from 10 to 20 and confirmed it,
simply click onto the number 20 to revert back to the original,
preset value of 10 . The slider will then automatically jump back
to the original position and become active .

Name field

By clicking on this button you cause an on-screen keyboard
to appear, showing the name of the currently selected scene .
You can then use this keyboard to enter a new name .

On-screen keyboard

At certain points, such as in the text input menu for titling,
Bogart SE allows or requires text input, (for example when
naming scenes, entering text for titles, and naming audio
sequences) .

Users who have installed the Power Key option or who have
connected a USB keyboard can enter the text with the external
keyboard (But only when the on-screen keyboard is displayed) .
Otherwise the on-screen keyboard appears, allowing text entry
with the trackball . The text is entered by using the trackball to
click on each individual letter key . Some of the keys are espe-
cially important:
(1) Delete key (delete text letter-by-letter)
(2) Newline key (start a new line)
(3) Shift key (toggle between uppercase and lowercase)
(4) Single shift key (only the next key appears in uppercase)
(5) Alt key (special characters, such as @ and €)
(6) The S key to the left, used to display the special characters
menu . This menu contains all available characters . This in-
cludes many letters that are primarily used in foreign languag-
es, such as the ç or accented letters in French . If you want to
enter the characters “é”, “á”, or “ô”, you can either select them
in the special characters menu or use the normal keyboard .
Click first on the accent and then on the corresponding letter .
The accent is not displayed until you select the letter .

When the keyboard is displayed you will see that the entire
current name of the scene is highlighted . This allows you to
immediately delete the entire name, with a single click on
Delete . A new name can then be quickly entered . If you only
want to change one letter within the word, click on the letter
just after the letter to be changed or move the cursor (vertical
bar) by using the arrow buttons to the right of the scene name .
Press the delete key and then the key for the new letter . This
works the same way when inserting new letters: simply click
on the character just after the desired insert position and then
type in the desired characters . Characters are always inserted
just before the cursor .

IN and OUT Points

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