MacroSystem Bogart SE Ver.4 User manual User Manual

Page 13

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13

Bogart SE 4 User manual

These points are set to mark certain segments of a scene . This
can be a Trim procedure, but also the placement of an Image
Processing effect in the storyboard (“Range”) . When you click
with the left trackball button on “IN” or “OUT”, the trackball
function changes . Rolling the trackball then causes the video
to scroll forward or backward through the video scene with a
speed depending on the speed the ball is rotated . An ad-
ditional click with the left button sets the new beginning (IN)
or end (OUT) point . A click with the right button reinstates the
original setting . The time (Time code) is shown in the same
format you have chosen for the Time code display: 000:00:00
(min:sec:frames) or 00:00:00:00 (hrs:min:sec:frames) .

Scene check
These two buttons (see above) serve to quickly review the first
and last few seconds of a scene or audio segment . The “|>”
button plays the first 3 seconds starting from the IN point . The
“>|” button plays the 3 seconds just prior to the OUT point .

Arrow buttons
Stepping through individual frames (see slider) works by click-
ing on the “>” and “<” symbols . Clicking on “>” moves forward
to the next frame . Clicking on “<” moves backward to the
previous frame . This behavior is found at several points in the
program, for example when trimming, splitting, or using sliders
within the effect lists .

Symbols for recording, playback, pause, stop
Several menus have buttons for recording, playback, pause,
and stop, with which you can play your video and audio mate-
rial . You are probably familiar with these functions on other
devices, such as your DV-player .

This is the symbol for Record . It can be found in the

recording menu . Clicking on it causes your system to start
recording, at which time you can start your video input device .
(For best results, be sure to start the input device first) .

This is the symbol for Play . Clicking it will play the video

scenes or audio samples . In the recording menu, it starts the
DV/HDV input device .

This is the Pause button . Clicking on it causes a pause in

the playback of the video footage . Clicking on it again ends the
pause and the video material is played from the point at which
the pause was made .

Clicking on the Stop symbol stops playback/recording . If

you initiate playback again, the video footage will be replayed
from the beginning . Playback can also be stopped by pressing
the right trackball button .

If you are using a DV/HDV input device, you can control it di-
rectly from the Record screen . (But please be aware that most
devices are compatible, but some are not . If this is the case,
the DV/HDV device can be started manually and should then

input correctly .) In the recording menu you will also find the
three symbols listed above, namely stop, playback, and pause,
plus both other symbols:

Rewind:

and Forward:

Both of these buttons have a triple function .
Fast rewind and fast forward are achieved while the DV source
is in stop mode, viewable slow rewind and slow forward in
playback mode, and frame-by-frame backward and forward in
pause mode .

Color box

The color box enables you to select a color, any color . Clicking
on the palette arrow (1) enables you to choose a specific color .
Scroll through the color palette (2) until your desired color is
displayed in the color window below (3) . After confirming this
color by clicking the left trackball button you can define the
color more precisely . Click in the large color window and use
the upper arrow (4) to scroll left or right in order to attain the
desired saturation . Use the left arrow (5) to scroll up or down
to set the color brightness .

With a little practice you can specify your desired color by
simultaneously using both arrows . The intersection point of
both arrows (if you imagine them extending until they touch
within the box) indicates the selected color, which is always
displayed to the right in the rectangle (6) . Clicking on the left
trackball button confirms the setting . You can also click direct-
ly on the color you wish without having to use the arrow keys,
by simply clicking on the desired color within the color window
(3) . The color that you selected is at the same time displayed
in the top left color button (9) for as long as the button remains
activated . Below it you will see five other color buttons/mem-
ory buttons (10), which allow you to select frequently-used
colors quickly and conveniently . To assign your preferred col-
ors to the memory buttons, first activate a memory button and
then select a color in the big color window . Once the required
color is assigned to the memory button, activate another
memory button or the top color button (9) . In many cases (e .g .
when titling) the color box provides the Alpha option (7) . Here
you let the desired color shine through your motif displayed

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