MacroSystem Bogart SE Ver.4 User manual User Manual

Page 16

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16 Chapter 3

from your video footage . The main program and almost all
add-on programs make use of the Image Pool . In this way,
graphics brought into the system by one program can auto-
matically be used by all other programs .

The Image Pool is used in many areas of the system, e .g .
titling, when creating new scenes, in the edit screen or in
conjunction with DVD Arabesk . If you select the scene “Pat-
tern” in the menu “New”, the option “Select Pattern” appears
to the right . You can click on this to open the Select pattern
screen which offers you a number of patterns to choose from .
In the upper left area, the selection button “Product” offers you
a list of the main program “Bogart SE”, “DVD Arabesk” (if it is
installed), different additional programs and the option “Cus-
tom Images” .

The next selection button “Type” offers you up to four different
types of graphics:

Masks are used mainly by programs such as Liquid Images .
The masks are gray pictures whose form is used by these pro-
grams to specify the course of effects . But the masks can also
be used for other purposes . For example, they can be colored
and used to achieve variety in backgrounds for titling .

Monochrome (gray) patterns (also called “textures”) are
listed here . These can be colored and used as a background
elsewhere . Because the patterns are usually smaller than the
screen, they are automatically tiled on the screen, until the
desired surface is completely covered .

Color shows multi-colored patterns that are used in the same
way as the monochrome patterns . No further coloring is pos-
sible as the patterns already contain color .

Pictures can be found in this category, (e .g . you see here the
maps of the program “Columbus” (if it is installed) or the back-
ground pictures for DVD Arabesk) . Although they are intended
to be used as a background for DVD titles, the pictures can
also be used elsewhere in the system .

You‘ll find “Bogart SE” under “Product” . From here, you can
also find logos of the single systems as well as the Macro-
System logo . These can be used as background pictures
when creating your own text panel in the titling screen and
are therefore very useful for credits . In addition, you will find
many pictures provided here (e .g . stars) . They have many uses
particularly when creating titles .

In the bottom left corner of the image pool you will see the
i-button described earlier . This button allows you to access
information on the currently selected “Product” . If you click on
the “Save Image” button, the “Product” selection will change
to “Custom Images” and the “Type” selection will change to
“Images” . The system will also ask you to select an entry .
Confirm this notification with “OK” and select a free (black)

image from the list . If you click on an entry that is already in
use, its contents will be replaced by the new contents . Then
click on “Save Image” again to open the scene bin so you can
select the starting frame of a scene that you want from the bin .
Once you have selected and confirmed the scene in the list,
you get to a menu that allows you to scroll through a scene,
in order to choose a specific image from this scene . After you
confirm with “OK” it appears in the image collection and in a
large preview (right) . You can store a total of 18 of your own
images here, which you can later use anywhere in your video
editing work .

Tip: You can‘t delete your own pictures, but you can replace
them anytime with new ones. You can of course also readjust
the “Product” selection and “Type” selection manually before
saving a picture.

All patterns can also be used as textures for fonts in the
Titling menu . In order to select an image, it should be selected
directly in the image list by means of the trackball . A magnified
preview of this image will then be displayed on the right of this
menu . If the image to be displayed is smaller than suggested
by the preview, it will be displayed in front of a checkered
background . This will not be visible in the final rendering . In
the top left corner of this preview window, you can see if this
is an image in HDV quality . You can also see the names of the
selected mask above and to the right . Below this window you
find several buttons:
The “Colorize” button allows you to colorize all patterns - even
colored ones . For masks this is only possible when they are
not used for movement . If you click onto the “Colorize” button,
a menu with several buttons will appear . Use “Mode” to select
how many colors are to be used . This will then lead to the
respective amount of palette buttons appearing .

Your coloring will be displayed in the preview window .

Original: There is no coloring and the pattern remains in its
original color or monochrome . Additionally, you can use this
function to return to the original color of the pattern .

1 Color: The pattern brightness remains; yet one color is add-
ed according to the color you choose in “Color 1” . The bright-
ness chosen in the color box is ignored as this is controlled by
the monochrome part of the pattern .

2 Colors: You can create a color gradient from one color to
another . ““Color 1” is added in the parts used by the mono-
chrome image . “Color 3” replaces white . Depending on the
pattern, instead of the black and white parts, the most bright
and dark parts of the pattern are used . Between the two
colors, all previously monochrome tones are replaced by the
respective color tones and a soft color gradient is created .

3 Colors: In comparison with the shift between two colors, a
third color is added: “Color 2” . This color replaces the gray

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