Feedback loop’s filter, Mixer, Reverb – D16 Group Drumazon 2 Drum Machine 909 Emulation Plug-In User Manual
Page 19: Early reflections, Late reflections
Feedback loop’s filter
•
Type
- Filter mode;
•
Off
- Filter disabled
•
Low-pass
•
Band-pass
•
High-pass
•
Cutoff
- Cutoff frequency
•
Reso
- Filter’s resonance
Mixer
•
FX
- Crossfades between
Dry
and
Wet
signals
Reverb
The
Reverb
effect is an algorithmic reverberation unit with
Early
and
Late
reflection sections.
The Reverb section
The
Reverb
is controlled by the following set of parameters;
•
Pre. Del.
- Sets the delay between the dry signal and reverberation.
Early reflections
•
Size
- Sets the room size for early reflections only.
•
Diffusion
- Sets the reflecting surface’s ability to spread the echo out. If this parameter is set to its lowest value,
the reflecting surface is perfectly flat and does not distort the reflected wave. If set to its highest value, the
reflecting surface distorts waves and spreads them out in different directions.
•
Color
- Changes the reflection character of the surfaces; the greater the value, the brighter the sound.
•
Modulate
- Controls the reflections’ continuous variation.
Late reflections
•
Size
- Sets the room size for late reflections only.
•
Diffusion
- as above.
•
Color
- as above.
•
Feedback
- Controls how much wave energy is consumed by reflection. The smaller the value, the more energy is
consumed, meaning the feedback is weaker.
•
Modulate
- as above.
Mix
•
ER / LT
- Crossfades between early and late reflections’ outputs.
•
FX
- Crossfades between
Dry
and
Wet
signals.
19
inteRface oveRview •
The sound conTrol secTion