Feedback loop’s filter, Mixer, Reverb – D16 Group Drumazon 2 Drum Machine 909 Emulation Plug-In User Manual

Page 19: Early reflections, Late reflections

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Feedback loop’s filter

Type

- Filter mode;

Off

- Filter disabled

Low-pass

Band-pass

High-pass

Cutoff

- Cutoff frequency

Reso

- Filter’s resonance

Mixer

FX

- Crossfades between

Dry

and

Wet

signals

Reverb

The

Reverb

effect is an algorithmic reverberation unit with

Early

and

Late

reflection sections.

The Reverb section

The

Reverb

is controlled by the following set of parameters;

Pre. Del.

- Sets the delay between the dry signal and reverberation.

Early reflections

Size

- Sets the room size for early reflections only.

Diffusion

- Sets the reflecting surface’s ability to spread the echo out. If this parameter is set to its lowest value,

the reflecting surface is perfectly flat and does not distort the reflected wave. If set to its highest value, the

reflecting surface distorts waves and spreads them out in different directions.

Color

- Changes the reflection character of the surfaces; the greater the value, the brighter the sound.

Modulate

- Controls the reflections’ continuous variation.

Late reflections

Size

- Sets the room size for late reflections only.

Diffusion

- as above.

Color

- as above.

Feedback

- Controls how much wave energy is consumed by reflection. The smaller the value, the more energy is

consumed, meaning the feedback is weaker.

Modulate

- as above.

Mix

ER / LT

- Crossfades between early and late reflections’ outputs.

FX

- Crossfades between

Dry

and

Wet

signals.

19

inteRface oveRview •

The sound conTrol secTion

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