Pattern editing, Editing sequences – D16 Group Drumazon 2 Drum Machine 909 Emulation Plug-In User Manual

Page 37

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Pattern editing

The

Pattern Editor

is located in the bottom section of the GUI:

The Pattern editor

The grid section is the actual

Sequencer

. Each cell in the grid represents a single sequence step; the X axis represents

time and the Y axis represents tracks for every drum instrument that

Drumazon

features. We can find the instruments’

names on the right side:

The Column with drum sound names

Each step can be enabled as

Normal

(with base loudness), or

Accented

(with increased loudness). The precise values

for both types of steps can be specified for an entire pattern in the

Pattern Properties

section.

Apart from volume for each step, we can define additional attributes and articulations; such as

Flam

(or added grace

note) and

Sub Step

(or subdivisions of 2, 3 or 4 repetitions per step).

Editing sequences

We can “draw” over the grid using mouse clicks to set / unset the steps (working as an on/off toggle). A filled rectangle
means the step has been set / enabled:

An enabled step

37

inteRface oveRview •

Play modes

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