Opaque, Sustain pedal, Opaque -31 sustain pedal -31 – Kurzweil Forte User Manual

Page 128

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Program Edit Mode

The LAYER Page

7-31

You could use this parameter to set up a two-layer program that would let you use a MIDI

control to switch between layers, say a guitar sound and a distorted guitar. Both layers would

have their Enable parameters set to the same control source, say MWheel. One layer would

have its Enable Sense orientation set to Norm, and the other would have it set to Rvrs. Both

layers would have their Enable Sense minimums set to 64, and their maximums to 127. The

first layer would play when your Mod Wheel was above its midpoint, and the second layer

would play when the Mod Wheel was below its midpoint. (You could achieve the same effect

by having the Enable Sense orientation in both layers set to Norm, and the minimum and

maximum values set as follows: minimum 0 and maximum 63 for one layer; minimum 64

and maximum 127 for the other).
Using this parameter in conjunction with the Enable parameter, you can easily create

velocity-switching for as many layers as you have in your program. This is useful for drum

programs, since you can define a different velocity-trigger level for each of the 32 layers

available in drum programs.
First, set the Enable parameter for the Layer 1 to a value of GAttVel (global attack velocity).

This causes the layer to play based on the attack velocity of your keystrokes. Then set the

Enable Sense parameter to a value of Norm, and adjust its minimum and maximum values

(the two numerals to the right of Norm) to a narrow range. Don’t use negative values, since

they don’t apply when you’re using GAttVel as the layer enabler.
Repeat this for each layer in the program. Bear in mind that if you want to set up 32

different velocity levels for a program, with equal intervals between each layer, then you have

a range of 4 for each level (Layer 1 is 0–3, Layer 2 is 4–7, and so on).

Opaque

An opaque layer blocks all higher-numbered layers in its range, allowing only the opaque

layer to play. This is an easy way to change a small range of notes in a program, leaving the

original sound playing above and below the new sound.
Start with a one-layer program, and create a new layer (Layer 2) with the NEWLYR soft

button. On the KEYMAP page for Layer 2, select the keymap you want to use, then on the

LAYER page, set Layer 2’s range (say, C 3 to D 3), and set its Opaque parameter to On.

Then go to Layer 1, and duplicate it (with the DUPLYR soft button); the duplicate layer

becomes Layer 3. You now have a three-layer program. Delete Layer 1 (the original layer);

Layer 2 (the new layer you created) becomes Layer 1, and Layer 3 becomes Layer 2. Now

Layer 2 blocks out Layer 3 (the duplicate of the original layer) at the notes C 3–D 3.

Sustain Pedal

When this parameter is on, the layer will respond to all sustain messages (Controller

destination 64, Sustain). When off, the current layer will ignore sustain messages. On2

means that the sustain pedal will not catch the release of a note that is still sounding when

the sustain message is received; this can be very useful in a program that uses amplitude

envelopes with a long release time.

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