Quantize, Laserverb, Quantize -18 laserverb -18 – Kurzweil Forte User Manual

Page 212

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The Effects Chain Editor
Effects Parameters

8-18

Quantize

This effect produces digital distortion known as quantization noise, by limiting the number

of bits available to the signal. See effect 329 “Aliaser.”
DynamRange

(dynamic range) controls how many bits to remove from the signal data

words. The lower the level, the greater the distortion. At 0 dB the hottest of signals will

toggle between only two quantization levels, thereby producing a square wave. Every 6 dB

added doubles the number of quantization levels, reducing the noise and getting closer to

the original signal. If the signal has a lot of headroom (available signal level before digital

clipping), then not all quantization levels will be reached. Range is 0 to 144 dB.
Headroom

sets the available signal level before digital clipping. Setting this properly

prevents the signal from getting too loud at low levels of DynamRange. You want to have it

match the amount of level still available above the input signal: this is done by finding the

DynamRange level at which the signal starts getting louder, and setting Headroom to match

the DynamRange value. Range is 0 to 144 dB.
DC Offset

adds a positive DC Offset to the input signal, which allows you to alter the

position where digital zero is with respect to your signal. At low DynamRange settings, this

can cause the output to “sputter.” Range is Off/-79.0 to 0.0 dB.

LaserVerb

LaserVerb is a type of reverb which produces a delayed train of closely spaced reflections,

or impulses. As time passes, the spacing between the impulses gets wider, which creates a

discernible buzzy pitch that gets lower as the spacing increases. The signal can be fed back

into itself to extend the effect.
Dly Coarse

is the overall delay length, which controls the duration or decay time. 0.5 sec is a

good starting point. Range is 0 to 1.3 seconds in the 2 DSP unit version of the effect, and 0

to 2 seconds in the 3 DSP unit version.
Dly Fine

adjusts the delay with a resolution down to 0.2 ms. Range is -20.0 to 20.0 ms.

Spacing determines the starting pitch of the descending buzz and how fast it descends,

by setting the initial separation of impulses and the subsequent rate of increasing impulse

separation. The spacing between impulses is given in samples (20.8µs). At low values, the

buzz starts at high frequencies and drops slowly, while at high values the buzz starts at a lower

pitch and drops rapidly. Range is 0.0 to 40.0 samples, with a resolution of 0.2 sample.
Contour

controls the overall shape of the reverb. When set to a high value, sounds passed

through the reverb start at a high level, and it slowly decays. As the control value is reduced,

it takes more time for the effect to build up before decaying. At a value of around 34%, the

reverb behaves like a reverse reverb, building up to a hit. When it is set to zero, the effect acts

like a simple delay. Range is 0 to 100%.

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