Adding a player to the brightsign network – BrightSign BrightAuthor User Guide v.4.1.1 User Manual

Page 17

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Chapter 2 – Setting up BrightSign Players

Adding a Player to the BrightSign Network

To publish and manage presentations using BrightSign Network, you must first contact

BrightSign

to obtain an account

name, user name, and password.

After you obtain your account credentials, you can create the setup files for each unit. The setup files provide details
about what your network and BrightSign Network connections are, where the presentations associated with the selected
group are stored, and when the presentations are scheduled.

1. Sign in to your BrightSign Network account.

a. In the BrightAuthor menu bar, click

Tools > Sign in to BrightSign Network.

b. If prompted, enter your

Account, User name, and Password, and then click Sign In.

2. On the menu bar, click

Tools > Setup BrightSign Unit.

3. Under

Name Specification, do the following:

a. Enter a

Name and Description for this unit.

b. Select whether you want to append the unit ID to the name or use only the name.

4. Under

Network Properties, set the following:

a.

Enable Wireless: Check this box if you plan to connect to the local network using a wireless connection. In order
to use a wireless connection, you must purchase a

Wireless Module

for your BrightSign player. Enter an

SSID

and

Security key if the player is connecting to a secured network.

b.

Network Connection Priority: Use the up and down arrows to prioritize either the Wired or Wireless
connection. The BrightSign player will always attempt to download and upload using the first option. It will only
use the second option if the first is unavailable.

c.

Time zone: Select the time zone where the unit is located.

d.

Time server: Select the clock for this unit.

5. Click the

Advanced Network Setup button to customize advanced settings for your networked player. Specify the

following in the

Unit Configuration tab:

a.

Specify hostname: Check this box if you want to specify a custom hostname for the player on the network. By
default, the player serial number is used to generate a unique hostname.

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