Rockwell Automation 8520 9/Series CNC Lathe User Manual

Page 241

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Displays and Graphics

Chapter 8

8-31

7.

Set the Main Program Sequence Starting #: parameter. It is only

available with QuickCheck. Use the up and down cursors to select

this parameter. Set it by typing in the new value for that parameter

using the keys on the operator panel. Press the

[TRANSMIT]

key when

the new value has been typed in. The old value for the sequence

number is replaced with the new value.

Use this parameter to select a sequence number (within a main

program) to mark where the graphics will begin drawing. Enter a

sequence number that is in the main program or zero as a value for

this parameter. The control does not search subprograms for

sequence numbers, so the sequence number entered here must be in

the main program, unless you enter a value of zero.

Graphics start drawing when the control begins executing the block

that corresponds to the entered sequence number. Entering a zero as

a sequence number causes graphics to begin executing the first block.

Entering any sequence number not found in the main program (other

than zero) stops the graphics from starting.

8.

Set the Main Program Sequence Stopping #: parameter. It is only

available with QuickCheck. Use the up and down cursors to select

this parameter. Set it by typing in the new value for that parameter

using the keys on the operator panel. Press the

[TRANSMIT]

key when

the new value has been typed in. The old value for the sequence

number is replaced with the new value.

Use this parameter to select a sequence number within a main

program for the graphics to stop drawing. Enter a sequence number

that is in the main program as a value for this parameter or enter a

value of zero. The control does not search subprograms for sequence

numbers, so the sequence number entered here must be in the main

program unless entering a value of zero.

Graphics stop drawing when the control finishes execution of the

block that corresponds to the entered sequence number. Entering a

value of zero (or any other sequence number not found in the main

program) causes the graphics to continue until the last block in the

main program is finished executing.

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