PRG V676 User Manual 3.5 User Manual

Page 11

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V676

®

/ V476

®

CONTROL CONSOLE USER MANUAL

IX

Desktop Palettes

Desktop Palettes Window ........................................................................................................................................................ 159

Chapter 7. Basic Cues

Creating Cues

What Is a Cue? ......................................................................................................................................................................... 162
Intensity States ........................................................................................................................................................................ 162

The Four Intensity States .................................................................................................................................................. 162
Setting Intensity States ..................................................................................................................................................... 163
Fader Levels ...................................................................................................................................................................... 163

Storing Cues............................................................................................................................................................................. 163
Labeling Cues........................................................................................................................................................................... 164

Soft Keyboard Copy/Paste ............................................................................................................................................... 164
Label Shortcuts ................................................................................................................................................................. 165

Modifying Cues ........................................................................................................................................................................ 166
Deleting Cues ........................................................................................................................................................................... 166
Undo ......................................................................................................................................................................................... 166
Selected Cue Info Display ........................................................................................................................................................ 167

Playing Back Cues

Basic Playback ......................................................................................................................................................................... 168
Playback Using the Grab Feature............................................................................................................................................. 169

Chapter 8. Dynamics

Dynamics Overview

What is a Dynamic?.................................................................................................................................................................. 172
Dynamics Super Palette ........................................................................................................................................................... 173
Basic Guidelines ....................................................................................................................................................................... 174
Methods For Storing Dynamics................................................................................................................................................ 174

Dynamics Operation

Canned Dynamics .................................................................................................................................................................... 175
Playing Back a Canned Dynamic ............................................................................................................................................. 177
Using the Encoders with Dynamics.......................................................................................................................................... 179
Warning Messages ................................................................................................................................................................... 180
Fanning Dynamic Offset ........................................................................................................................................................... 181
Storing Dynamics in Cues/Presets ........................................................................................................................................... 182
Storing Dynamics in Macros .................................................................................................................................................... 182
Palette Store Dynamic Only...................................................................................................................................................... 183
Gravity (Roller Coaster Effect) .................................................................................................................................................. 184
Point-To-Point Dynamics.......................................................................................................................................................... 185
Storing Dynamics in the Dynamics Palette .............................................................................................................................. 187
Playing Back a Custom Dynamic ............................................................................................................................................. 188
Dynamics with Keypad ............................................................................................................................................................. 189
Dynamics Palette Data Window ............................................................................................................................................... 189

Chapter 9. Effects

Effects Overview

What is an Effect? .................................................................................................................................................................... 192
Effects Super Palette................................................................................................................................................................ 193
What is a Set? .......................................................................................................................................................................... 194
What is a Sequence?................................................................................................................................................................ 195

Creating Effects

Creating a Basic Effect ............................................................................................................................................................. 196

Set: Interlaced vs. Sequential............................................................................................................................................ 198
Sequence: Background State ........................................................................................................................................... 199

Editing Effects .......................................................................................................................................................................... 200

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