Basic guidelines, Methods for storing dynamics, Basic guidelines methods for storing dynamics – PRG V676 User Manual 3.5 User Manual

Page 192

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V676

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/ V476

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CONTROL CONSOLE USER MANUAL

Basic Guidelines

While working with dynamics, it is important to understand the following concepts:

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Dynamics are not channel specific (they are a starting point for the dynamic).

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Unlike other palettes, dynamics are not luminaire specific. For example, if a dynamic is created using a Bad Boy®
Spot Luminaire, it can be applied to any other luminaire.

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Everything about dynamics works in conjunction with the Function Filter. The parameter you are working with
must be selected in the filter. Rate, size, offset, etc. are stored as a single value.

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Fanned Offset settings are NOT stored with the dynamic.

This is an important point which is discussed in the

following section.

Methods For Storing Dynamics

Like other palette items (color, beam, group, etc.), dynamics are given a discrete number. Once stored, they can be
accessed in the command line or in the Dynamics palette. A Dynamics century palette is also available for viewing a
set of 100 dynamics. The first 20 are pre-programmed canned dynamics, while the rest are empty.

Although dynamics can be stored into these empty palettes, it is important to note that Fanned Offset settings are
NOT stored with the dynamics in this case. The empty palettes can be used as a good starting point to store a
dynamic - since they can be fanned later, if desired - but if Fanned Offset settings need to be stored, it is best to store
the dynamics as presets, cues, or macros.

Canned Dynamics
(pre-programmed)

User Dynamics

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