Live/preview mode, Overview, Using preview mode – PRG V676 User Manual 3.5 User Manual

Page 369: Overview using preview mode

Advertising
background image

V676

®

/ V476

®

CONTROL CONSOLE USER MANUAL

351

LIVE/PREVIEW MODE

Overview

The 3D Graphic display, when used in combination with the console’s Preview mode, is a powerful tool for previewing
cues and manual control moves without actually executing them on stage.

As mentioned in Chapter 1 of this manual, the console has two special modes: Live and Preview.

The Live mode is used for live editing. While the Live mode is selected, any manual control actions or event recalls
(cues, effects, dynamic states, etc.) will be executed, in real time, on stage.

The Preview mode is used for preview editing. While the Preview mode is selected, any manual control actions or
event recalls are stored to the appropriate luminaires, but are not executed on stage. They are, however, visible in the
3D Graphic and Luminaire Status windows.

An indication of the current mode will appear in the status bar and command-line display as shown below:

Guidelines:

+

The submasters are not affected by the Live or Preview mode selection.

+

Any active events on a submaster will still execute normally when Preview is selected.

+

Live/Preview modes will not be available when the system is off-line.

Using Preview Mode

This feature will allow you to continue to play back a show, while setting up a new look which can then be saved as a
cue. The Preview mode will also allow you to step through the Cue Sheet in order to preview cues in the 3D Graphic
or Luminaire Status windows.

To use Preview mode:

Step

1. At front panel, press [Live/Preview] toggle button. When "Preview" is highlighted, the Preview mode is on.

(Any events currently active in a submaster will continue to execute.)

Step

2. Open 3D Graphic window and/or Luminaire Status windows as required.

Step

3. Select channels.

Step

4. Make manual control changes or step through the Cue Sheet. Actions will be reflected in 3D Graphic and

Luminaire Status windows.

Step

5. If required, store changes as a cue.

Advertising
This manual is related to the following products: