PRG V676 User Manual 3.5 User Manual

Page 427

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V676

®

/ V476

®

CONTROL CONSOLE USER MANUAL

409

Indexing

Changes orientation of rotating gobo.

Intensity

The amount of light emitted by a source, per second in a given direction within a cone of unit solid angle. Also, the
function of a luminaire related to the brightness of the beam as projected on a surface, specified by intensity data.

Label

An alpha-numeric identifier which can be stored with elements such as cues, effects, groups, macros, templates, and
selects.

Link

A cue attribute which alters the next sequential cue in the Cue Sheet. The automatic activation of the linked cue is
dependent on the presence of a wait or trail time. Links can be made to cues, effects, snapshots and macros.

Live Editing

A console mode wherein all actions taken are actually executed by the luminaires, in real time, on stage.

Also see

Preview Editing.

Load

When a cue or effect is moved to a submaster’s pending file.

Loop

An attribute that can be added to a cue, indicating the number of times a linked sequence of cues is to execute.

Luminaire State

A luminaire can be in one of four different states in a cue. When the luminaire is

active

, it has recorded data for

intensity and all other parameters. When

marked

, it has no intensity data, but does have other parameter data. When

the luminaire is

zero

, it has intensity data at 0% but does not have other parameter data (opposite of

marked

). An

inactive

luminaire (out) has no recorded data for any parameter.

Macro

A series of command strings (button presses or display selections) that can be recorded for automated playback,
either through manual selection of the associated macro number, or from automated activation through the Cue
Sheet.

Manual Assign

A submaster mode which allows a submaster to control the parameters of manually assigned channels, as well as
stored events.

Manual Control Override

Manual Control Override allows a manual intensity level to be established for an inactive channel. That level will
remain in effect until a channel receives a command from an active, marked or out channel. A channel on manual
control override may be placed on a submaster for intensity control. It will remain under the control of that submaster
until it receives a new instruction or until a new event is played back on that submaster. If the submaster is
independent, the channel will remain under the control of that submaster until the submaster is released from
independent or until a forced update is completed.

Manual Timing

A console mode which allows attributes recalled by a select to follow the timing values that are currently active in the
luminaires.

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