Cue stacks, Overview, Stacks in the command line – PRG V676 User Manual 3.5 User Manual

Page 313: Overview stacks in the command line

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CONTROL CONSOLE USER MANUAL

295

CUE STACKS

Overview

Cue Stacks (also known as "multiple cue lists") allow for additional cue lists separate from the main cue list. Each cue
stack can have its own set of cue numbers and includes the ability to store submaster attributes such as bump
modes, creation of cue based chases, etc. Cue Stacks can be stored using the command-line keypad, Stack palette
and/or a submaster. They can be labelled, contain attributes and can be played back like a normal cue. (The console
allow for up to 1000 Cue Stacks.)

Cue numbers are displayed in an X-Y format, where X is the stack number and Y is the cue number. (The Main Cue
List is the default Cue Stack unless otherwise specified.) The following are examples of the new numbering system:

+

1-52 = Cue Stack 1, Cue 52.

+

2-1 = Cue Stack 2, Cue 1.

+

5-14 = Cue Stack 5, Cue 14.

Everything that can be done with standard cues can be done with stacks, such as selective storing and tracking.

Stacks in the Command Line

Cue Stacks can be stored in the command line much the same as standard cues, with the addition of the Cue Stack
prefix. For example, [Store] [2] [-] [1] [Enter] will store Cue 1 into Stack 2. If Stack 2 did not exist, it would be created by
this command.

Examples:

+

[Store] [Cue] [x] [-] [y] [Enter] - adds Cue y to Stack x.

+

[Store] [Cue/Cue] [x] [Enter] - stores a new Stack x.
(Double-clicking the [Cue] button in the command line will bring up the Stack prompt. [Cue/Cue] represents a
double-click action.)

+

[Selective Store] [Cue Stack] [n] [Enter]

or

[Selective Store] / [Cue Stack Palette] - "selective stores" to all cues in

the stack.

+

Pressing and holding [Selective Store] while choosing a submaster - "selective stores" to an individual cue. (Refer
to

"Submaster Choose"

on page 301.)

+

[Delete] [Cue/Cue] [y] [Enter] - deletes Stack y.

+

[Cue/Cue] [4] [Enter] - stages Stack 4.

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[Sub] [4] [Cue/Cue] - loads Stack 4 into Submaster 4.

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[Store] [Cue/Cue] [5] - stores a new cue at the end of Stack 5.

* Double-clicking the [Cue] button in the command line will bring up the Stack prompt.

[Cue/Cue] represents a double-click action.

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