Step-level timing – PRG V676 User Manual 3.5 User Manual

Page 225

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V676

®

/ V476

®

CONTROL CONSOLE USER MANUAL

207

Step-Level Timing

Timing can be programmed on a sequence step-level to control the step, attack, sustain, and decay for each step in
the sequence.

Note: When cues are included in sequences, the cue times will override step attack times, unless timing is disabled
by the Function Filter. (Refer to

"Function Filter"

on page 115.)

+

Step - The time between activation of a step and the next sequential step. This can also be controlled on a
universal level in the effects timing attributes (refer to

"Effect-Level Timing"

on page 205).

+

Attack - Transition time between current luminaire state and state dictated by the step action.

+

Sustain - How long the channels will execute the action.

+

Decay - Transition time out of a step into a background state. This is used only in a situation where the effect is in
Break mode and the attack and sustain times are longer than the total step time.

Step 1

Step 2

Decay

Background State

Step Time

Step Time

Attack

Sustain

Attack

Sustain

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