Entering patch commands – PRG V676 User Manual 3.5 User Manual

Page 70

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52

V676

®

/ V476

®

CONTROL CONSOLE USER MANUAL

+

Channel - fixture’s channel number.

+

Address - fixture’s DMX universe/address. The DMX universe and address is expressed with dot notation, for
example, the first address of universe 0 (A) would be 0.1.

+

Lamp Curve - specifies lamp dimmer curve setting (if applicable): Fast Bottom, Fast Top, Full at 1%, Hot Patch,
IES Square Law, Slow Bottom, or Slow Top.

+

Focus - options for swapping and/or reversing pan and tilt.

+

Location - for use with 3D graphic features. Refer to

"X, Y, Z Locations"

on page 345.

+

Orientation - for use with 3D graphic features. Refer to

"3D Orientation"

on page 346.

+

DMX Offset - sets DMX offset channels between fixtures.

Note: When entering the universe/address, a decimal point must ALWAYS be used even if only one value is provided.
For example if entering both values, the entry would be [

universe#.address#

]. If entering only the universe, the entry

would be [

universe#

.]. If entering only the address, the entry would be [.

address#

].

Entering Patch Commands

A patch command has the following format:

+

[Patch] [Chan] channel# [At] universe#.address#

If the channel number or DMX address is not included, the luminaire will be patched at the next channel or address.
For example, to patch a luminaire at channel 10 as the first channel in DMX universe 2, enter the following command:

+

[Patch] [Chan] 10 [At] 2.1 [Enter]

A [Patch] [Enter] immediately after this will patch channel 11 with the same luminaire type at the next available DMX
address in universe 2 (as long as channel 11 does not already exist).

Remember to change the luminaire type if necessary before pressing [Enter].

Luminaires are automatically located in the Plan View. The luminaire icons can be moved in the Plan View display
while patch edit is enabled.

Patching a range of luminaires can be accomplished with the following syntax:

+

[Patch] [Chan] start# [Thru] end# [At] universe#.address#

Patching Multi-Channels - Conventionals and Scrollers

Conventionals and scrollers can be patched to multiple DMX channels:

+

[Patch] [Chan] chan# [At] universe#.address# [Thru] address# + address#

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