General palette operation, Overview, What are palettes – PRG V676 User Manual 3.5 User Manual

Page 144

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V676

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/ V476

®

CONTROL CONSOLE USER MANUAL

GENERAL PALETTE OPERATION

Overview

What are Palettes?

A

palette

is a pre-stored or user-defined set of parameters (presets, colors, beams), selections (groups, snapshots,

cue stacks) or events (macros, effects, dynamics). Palettes can be used to simplify channel selection, manual control
of luminaires, cue and effect creation, event recall, and to ensure consistency of cue parameters throughout the cue
list.

There are three ways to access and edit the information which is stored in the palettes:

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The first is by using the four (4) palette touchscreens located on the front panel (three dedicated full palette
screens and one single palette area above the submasters). Each of the dedicated display banks can be
configured to show any combination of Presets, Colors, Beams, Groups, Macros, Snaps (Snapshots), Effects,
Dynamics and Stacks (Cue Stacks).

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The second is by using the Palettes window available at the Operations menu. This window allows the same
store, update and recall features as the front panel touchscreens.

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Parameters stored into the palette banks can also be recalled from the command-line keypad. (Instructions for
using the keypad are included in the appropriate sections on storing, modifying and recalling Beams, Colors,
Groups, etc.) All storable palette items have a discrete number which is used to access the feature from the
keypad. The palette items maintain this number, even when given another label. For example, if a focus parameter
is stored into Preset 1 and relabeled as "Home" it would still be recalled at the keypad by pressing [Preset] [1]
[Enter].

The screen capture below shows an example of the Beam palette:

Note: Some DMX profiles have, as a default, the full-frame wheel positions. Color mixing is not supported in the color
palette as a default, but may be added to the palette as needed.

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