ETC Congo Family v6.4.0 User Manual

Page 191

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Palette references
In the Strand system, attribute information stored in groups can be used as palettes and
referred to in presets. Strand groups that are referenced from presets are converted to All
Palettes and a reference to the palette is stored in the Congo Preset.

Groups
Groups that are not referenced from other presets, are stored as Congo groups to avoid mix-
up with preset numbers. In Strand plays groups may contain attributes - this is not supported
in Congo.

Parts
Parts are translated to Channel Times. Strand consoles can store channels and values
overlapping in Part cues in a way so sometimes it isn’t possible to translate this properly to
Channel Times. Strand consoles can store attribute information in the Parts. This is not
supported on the Congo side.

NOTE
Since a Congo Palette cannot store intensity values, a Strand group
that gets converted to an All Palette will lose its intensity information.

In the Strand system, intensities in a preset can also reference a
group. This is currently not supported in Congo. All such values will
be set to 99% to indicate that they have to be updated manually.

Import from - Avab VLC Safari (6.3)

Most data from a Safari VLC play 3.5 or higher in ASCII format can be imported into Congo.
See local manual for export instructions to this format.

• Indexed parameter numbers (like Shutters) are remapped to new Congo parameter

numbers to preserve the corresponding data.

• Palette references in sequences are handled.

• Scroller Roll references in Palettes are handled.

These are ASCII Safari show file reading improvements in 6.3

• Additional palette types (4 and 5) are merged into Beam palettes. Note: If there is a

corresponding Beam palette, its existing name will be kept. If there is no
corresponding beam palette, the VLC palette name will be used.

• Sequences above 1 are read.

• VLC Effects are translated to Chase Sequences with numbers offset by 10 (similar to

Presto import).

NOTE
Due to some difference in play structure some play data may not be
transferred.

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