Chapter one: quick start, Orientation – Leprecon LP-X24 Manual v3.2 User Manual

Page 27

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LP-X24 and LP-X48 Users Manual

Chapter One:
Quick Start

This chapter is designed for those users who are experienced with moving light
consoles. We give a high level overview of the LP-X and then describe those features
that are unique about the board.

If you are new to moving light consoles, we recommend that you turn to "Chapter Two:
Setup Essentials" beginning on page 43 and work your way through "Chapter Four:
Moving Light Programming". These chapters take you through the basics of setting up
the LP-X, programming conventional lights and programming moving lights. Afterwards
you will be able to study the remaining chapters in any sequence to learn the more
advanced techniques that most interest you.

Orientation

The LP-X is similar to other moving light controllers in many ways. However, there are a
few key concepts that, once understood, will help you quickly learn the features of this
board. If you are an experienced programmer, the following items will help orient you to
the operation of the LP-X.

Manual Scene Faders

The LP-X uses front panel faders to quickly set and adjust dimmer levels. Once the
board is turned on, you have control over conventional instruments without navigating
any of the menus.

On the LP-X24, the twelve faders can be switched between a low and high bank, giving
twenty-four control channels for conventional instruments. On the LP-X48, the twenty-
four faders can be switched between a low and high bank, giving forty-eight control
channels for conventional instruments.

The Programmer

The LP-X programmer controls the state of both conventional and moving light
instruments when the board is in Record or Edit mode. As soon as the operator
switches from Run to Record or Edit mode, the programmer is turned on and the board
output changes. The programmer retains its last state; the last look programmed (or
edited) will still be in the programmer the next time it is used.

In Record or Edit mode, the Programmer fader controls the intensity level of all
instruments.

The programmer overrides all other board controls, such as playback and stack run
data.

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