Rockwell Automation 2711-ND3 PanelBuilder v2.60 Software User Manual User Manual
Page 218

14–2
Using Global Objects
Publication 2711-6.0
Each object placed on an application screen has a corresponding:
•
device object – defines the properties of the object.
•
screen object – defines the screen position and input type (touch
cell or function key) of the object.
Application
Screen 1
Screen 2
Screen
Object 2
Screen
Object 1
Device
Object
Device
Object
The following illustration shows how an object is reused globally.
Application
Screen 1
Screen 2
Screen 3
Screen
Object 3
Screen
Object 2
Screen
Object 1
Object
•
Object on Screen 1 was initially created with a device object
(defining object properties) and a screen object (defining screen
location and input type).
•
Object on Screen 1 was defined as a global object by clicking the
Mark for Global Selection in the object’s Options dialog.
•
Global object is reused on Screen 2. Global objects are accessed
from Global Objects dialog. A screen device was created linking
the global object to the new screen.
•
Global object is reused again on Screen 3. Another screen device
was created linking the global object to the new screen.
If the properties of a global object are changed, all other links to that
object are also updated.