Rockwell Automation 2711-ND3 PanelBuilder v2.60 Software User Manual User Manual

Page 218

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14–2

Using Global Objects

Publication 2711-6.0

Each object placed on an application screen has a corresponding:

device object – defines the properties of the object.

screen object – defines the screen position and input type (touch
cell or function key) of the object.

Application

Screen 1

Screen 2

Screen
Object 2

Screen
Object 1

Device
Object

Device
Object

The following illustration shows how an object is reused globally.

Application

Screen 1

Screen 2

Screen 3

Screen
Object 3

Screen
Object 2

Screen
Object 1

Object

Object on Screen 1 was initially created with a device object
(defining object properties) and a screen object (defining screen
location and input type).

Object on Screen 1 was defined as a global object by clicking the
Mark for Global Selection in the object’s Options dialog.

Global object is reused on Screen 2. Global objects are accessed
from Global Objects dialog. A screen device was created linking
the global object to the new screen.

Global object is reused again on Screen 3. Another screen device
was created linking the global object to the new screen.

If the properties of a global object are changed, all other links to that
object are also updated.

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