Working with inner graphics – Rockwell Automation 2711-ND3 PanelBuilder v2.60 Software User Manual User Manual

Page 290

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Formatting Objects and Text

Publication 2711-6.0

Adding Inner Graphic

To insert an imported bitmap or ISA symbol in an object:

1. Select the object.

2. For a multistate object, select the state to insert the graphic.

From the tool bar, select a state from the State box.

Or choose Next State or Previous State from the Format menu.

3. To display a graphic without text, get into inner text mode and

delete the text, then exit inner text mode.

4. Click the Inner Graphic tool on the tool bar.

Or choose Inner Graphic from the Format menu.

List of available graphics

5. Select a graphic or ISA symbol from the Graphics list box.

The graphic is inserted in the object.

ISA symbols are also available from the ISA Symbols toolbox.
Click a symbol while in inner graphic mode to insert in object.

Button Border

Bitmap graphic

ISA Symbol

Toggle through views of graphics while the Graphics list box is
highlighted using the

UP

and

DOWN

arrow keys. Each time you

press a key the current graphic is replaced with another view.

6. Position the graphic in the object by selecting and moving it.

7. Click the Inner Graphic tool to exit inner graphic mode.

Or click the left mouse button outside the push button.

8. Resize the object (not graphic), if necessary. The graphic retains

its relative position in the object anchored by the top left corner.

For multistate objects, you can assign a graphic to a specific state
from the State tab of the Object’s dialog.

To reposition a graphic:

1. Select the object.

2. For a multistate object, select the state containing the graphic.

3. Click the Inner Graphic tool on the tool bar.

4. Select the graphic and move it.

5. Click the Inner Graphic tool to exit inner graphic mode.

Working with
Inner Graphics

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