Figure 3.82, Object pool – Freescale Semiconductor Microcontrollers User Manual

Page 136

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Debugger Components

Visualization Utilities

136

Microcontrollers Debugger Manual

Figure 3.82 Inspector Window Exceptions Icon

Events are only used in the HC(S)08 Freescale Full Chip Simulator. This information is
used for simulation I/O device development.

Since interrupts are usually simulated immediately when they are raised, the Exceptions
are usually empty. Only when interrupts are disabled or an interrupt is handled, something
is visible in this item.

When simulating a watchdog/COP, an Exception is raised as soon as the watchdog time
elapses.

Object Pool

The Object Pool shown in

Figure 3.83

is a pool of objects. It can contain any number of

Objects, which can communicate together and also with other parts of the Debugger.

Figure 3.83 Inspector Window Object Pool

The most common use of Objects is to simulate special hardware with the I/O
development package, however, other connections also use the Object Pool. For example,
the Terminal Component exchanges its input and output by the Object Pool. The Terminal
Component also operates with some hardware connections.

For the HC(S)08 Freescale Full Chip Simulator, the Object Pool usually contains the
TargetObject, which represents the address space. All Objects that are loaded are
displayed in the Object Pool. The TargetObject additionally shows the objects that are
mapped to the address space.

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