Add, move, and delete markers – Apple Motion 5.1.1 User Manual

Page 287

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Chapter 8

Timeline

287

You can add two types of markers: project markers and object markers. Project markers are fixed
to a specific frame or timecode value in the ruler. Object markers are attached to an object and
move around as you move the object in the Timeline.

Project marker

(with duration)

Object marker

(with duration)

Object marker

Project marker

Add, move, and delete markers

You can add, delete, or move Timeline markers.

Add a project marker

1

Place the playhead at the frame where you want the marker.

2

Ensure that no objects are selected, then do one of the following:

Choose Mark > Markers > Add Marker.

Press M.

Shift-click the Timeline ruler.

Control-click Timeline ruler, then choose Add Marker from the shortcut menu.
A green marker is added in the Timeline ruler.

Note: You can also press Shift-M to add a project marker at the playhead position, even if an
object is selected.

Add an object marker

1

Place the playhead at the frame where you want the marker.

2

Select the object to add the marker to, then do one of the following:

Choose Mark > Markers > Add Marker.

Press M.
A red marker is added to the bar for the selected object.

In this way, you can add markers while playing your project. The markers appear at the frame
where the playhead is at the time you press the M key (or choose Mark > Markers > Add Marker).

Move a marker

m

Drag the marker left or right to a new location.

Delete a marker
Do one of the following:

m

Drag the marker vertically out of the area where it resides, then release the mouse button.
The marker disappears with a “poof” animation.

m

Double-click the marker, then click Delete Marker in the Edit Marker dialog.

m

Position the playhead over the marker (select the group or object for group or object markers),
then choose Mark > Markers > Delete Marker.

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