Apple Motion 5.1.1 User Manual

Page 394

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Chapter 11

Final Cut Pro X templates

394

2

In the Effects Browser, select the Light category, then move the pointer back and forth over the

Bokeh Random thumbnail.
A preview of the effect plays in the Viewer.

3

To apply the effect to the selected clip, do one of the following:

Double-click the Bokeh Random effect.

Drag the effect to the clip in the Timeline. When the clip is highlighted and the add pointer (+)
appears, release the mouse.

The Bokeh Random effect is applied to the clip.

4

Click the Inspector button in the toolbar.

The first control in the Inspector is the Type parameter, which sets the shape of particles in
the effect.

5

To change the particle shapes to hexagons, choose Hexagons from the Type pop-up menu.

6

Adjust some of the other controls, such as Size, Number, and Opacity to see how they change

the effect.

7

Click the Reset button (the curved arrow at the end of the activation checkbox row) to set the

parameters back to their default values.

Add a parameter to the Bokeh Random effect’s Final Cut Pro inspector
In this next task, a copy of the Bokeh Random effect is opened and edited in Motion so that the
option to change the shape of the particles is removed from the effect, and the option to change
the color of the particles is added to the effect.

1

In the Final Cut Pro Effects Browser, Control-click the Bokeh Random effect, then choose “Open a

copy in Motion” from the shortcut menu.
A copy of the template opens in Motion, and the duplicated file appears in the Final Cut Pro
Effects Browser.

2

If necessary, choose Fit in Window from the Zoom Level pop-up menu above the Motion Canvas.

Optional: To better see the effect you are modifying, drag a still image from the File Browser to
the Canvas, releasing the mouse button when the pointer changes to a curved arrow and the
placeholder is highlighted with a yellow border in the Canvas.
Note: This image is not saved with the Bokeh Random copy to the Final Cut Pro Effects Browser.

3

In the Layers list, click the Project object, then click Publishing in the Project Inspector.

The controls that are published in the preset Bokeh Random effect are listed: Type, Blend Mode,
Size, Number, Pattern, Speed, Blur Amount, and Opacity. Several of the published parameters
are rig widgets. For detailed information on rigs and widgets, see

Rigs and widgets overview

on

page 370.
When a parameter is published, it becomes available in the Final Cut Pro inspector. For detailed
information on publishing, see

Publishing parameters in templates overview

on page 420.

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