Apply filters to particle systems, Particle system examples, Example 1: create an animated background – Apple Motion 5.1.1 User Manual

Page 551

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Chapter 14

Particles

551

For more information on working with masks, see

Masks and transparency overview

on

page 888.

Apply filters to particle systems

Filters can be applied to a particle system’s emitter, but not to individual cells. (However, filters
can be applied to the source of a cell.) Consequently, filters affect the entire particle system,
including every element in the onscreen pattern.

Light Valve particle system default

Light Valve with Bulge filter applied

Particle system examples

Example 1: Create an animated background

This example shows how to create an animated background using a single still image. By using
the parameters available in the Emitter Inspector, a single image can be turned into a complex
animated texture.

Create an animated background from a single image

1

Drag a file into the Canvas.

This example uses a simple star graphic.

2

With the new layer selected, click the Make Particles button in the toolbar (or press E).

When you add an emitter to the project, the following occurs:

The emitter appears in the Layers list and is selected.

A cell containing the image to be “particle-ized” appears underneath the emitter.

The original source layer (cell source) is disabled.

In the Canvas, the emitter bounding box appears, which can be transformed using the
onscreen controls.

67% resize factor

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