Keying refinement filters, Matte magic, 508 keying refinement filters 508 – Apple Motion 5.1.1 User Manual
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Chapter 13
Keying
508
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Screen: Superimposes lighter portions of the background layer over wrapped areas of the 
keyed foreground layer. Good for creating an aggressive light wrap effect.
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Overlay: Combines the background layer with the wrapped areas of the keyed foreground 
layer so overlapping dark portions become darker, light portions become lighter, and colors 
become intensified.
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Hard Light: Acts like the Overlay composite mode, except that colors become muted.
Additional controls
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Preserve RGB: Select this checkbox to preserve smooth graphics and text. Some images may be 
rendered as if they have an alpha channel, even though they don’t. A good example is white 
text on a black background. Rasterized text in most images is antialiased properly, and further 
modification to the RGB channels by the Luma Keyer can degrade the quality of the edges. 
Selecting the Preserve RGB checkbox adds transparency to the image without modifying the 
RGB channels, leaving smoothly aliased text or graphics visually intact.
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Mix: Use this slider to set the percentage of the original image to be blended with the keyed 
image. 100% is the fully keyed image, while 0% is the original, unkeyed image.
Keying refinement filters
Matte Magic
The Matte Magic filter lets you manipulate the edges of a matte by shrinking, feathering, and 
eroding them to improve difficult keys. The Keyer and Luma Keyer filters have much of the same 
functionality. Matte Magic is a refinement filter to let you manipulate mattes you create via 
other means.
Parameters in the Inspector
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Shrink: Use this slider to manipulate the contrast of the matte in a way that renders translucent 
regions of the keyed matte more translucent while shrinking the matte.
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Feather: Use this slider to blur the keyed matte, softening the edges by a uniform amount.
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Erode: Drag this slider to the right to gradually increase transparency from the edge of the 
solid portion of the key inward.
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Levels: Use this grayscale gradient to alter the contrast of any matte or alpha channel, by 
dragging three handles that set the black point, white point, and bias (distribution of gray 
values between the black point and white point). Adjusting the contrast of a matte can be 
useful for manipulating translucent areas of the key to make them more solid (by lowering the 
white point) or more translucent (by raising the black point). Dragging the Bias handle right 
erodes translucent regions of the key, while dragging the Bias handle left makes translucent 
regions of the key more solid.
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Black, White, Bias: Click the disclosure triangle in the Levels row to reveal sliders for the Black, 
White, and Bias parameters. These sliders, which mirror the settings of the Levels handles 
described above, allow you to keyframe the three Levels parameters (via the Add Keyframe 
button to the right of each slider). Keyframing the Black, White, and Bias parameters may yield 
a better key, one that adapts to changing blue screen or green screen conditions.
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Mix: Use this slider to set the percentage of the original image to be blended with the filtered 
image. 100% is the filtered image, while 0% is the original, unfiltered image.
67% resize factor