Slit scan – Apple Motion 5.1.1 User Manual

Page 816

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Chapter 19

Filters

816

This filter causes rasterization in 3D groups. For more information on rasterization, see

Groups

and rasterization

on page 1045.

Original image

Relief filter applied

Parameters in the Inspector

Front: Sets the position of the center point of the front of the height map, determining the
direction to which the height vertices are projected. Values are coordinates. Drag the inner or
outer onscreen controls to adjust this value.

Front Size: Sets the size of the front object, as a proportion of its original size.

Back: Sets the position of the center point of the back of the height map, determining the
direction from which height vertices are projected. Values are coordinates. Drag the inner or
outer onscreen controls to adjust this value.

Back Size: Sets the size of the back object, as a proportion of its original size.

Fuzziness: Sets the amount of fuzziness applied to the height vertices. The higher the value, the
softer the edges of the height vertices.

Height Map: Displays a thumbnail of the height map chosen. If present, the height map is used
to calculate height vertices. To learn how to add an object to the Height Map well, see

Source

well

on page 132.

Map Channel: Sets the channel used to calculate height vertices. If a height map is present,
the channel is selected from the height map, otherwise the channel is selected from the
source object. Values can be selected from the following: Luminance (default), Red, Green, Blue,
or Alpha.

Mix: Sets the percentage of the original image to be blended with the filtered image.

Publish OSC: Publishes the filter’s onscreen controls in Final Cut Pro X. For more information on
creating content for use in Final Cut Pro, see

Final Cut Pro X templates overview

on page 385.

Slit Scan

Creates an animated fly-through effect by simulating the slit scan process used to create
“stargate” images in science fiction films.

67% resize factor

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