Apple Motion 5.1.1 User Manual

Page 443

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Chapter 12

Keyframing

443

Scale an object over time using the initial keyframe method
After an initial keyframe is added to a parameter, a new keyframe is created at the current
playhead position whenever that parameter is adjusted, regardless of the state of the Record
button. Parameters that have keyframes appear red in the Inspector.

1

In the Canvas, resize the object by dragging a scale handle.

2

To create an initial Scale keyframe, do one of the following:

Press Control-K.
Note: Pressing Control-K adds a keyframe to the last modified parameter of the object.
For example, if you rotate an object using the rotation handle and then press Control-K, a
keyframe is added to the Rotation parameter. This also applies to the other tools in the 2D
transform tools pop-up menu. For example, if you adjust a drop shadow in the Canvas using
the onscreen controls and then press Control-K, a keyframe is added to the Blur, Distance, and
Angle Drop Shadow parameters in the Properties Inspector.

In the Transform section of the Properties Inspector, click the Scale parameter’s Add/Delete
Keyframe button.

Add/Delete

Keyframe button

A keyframe is added at the current playhead position, and the parameter appears red in
the Inspector.

In the Transform section of the Properties Inspector, click the Scale parameter’s Animation
menu, then choose Add Keyframe.

The Animation menu (the downward arrow) and the Add/Delete keyframe button appear
when you move the pointer over the end of the parameter row in the Inspector. You can also
Control-click a parameter’s name, then choose Add Keyframe from the shortcut menu.

3

Move the playhead to a new time position.

4

Resize the object by dragging a scale handle.

67% resize factor

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