Use image and geometry objects, 593 use image and geometry objects, Use image and geometry – Apple Motion 5.1.1 User Manual

Page 593: Objects

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Chapter 15

Replicator

593

If the replicator shape is a rectangle, dragging a corner or edge of its bounding box changes the
Size parameter value. Depending on which handle you drag, you can constrain the transform to
width, height, or depth (in a box-shaped replicator). Or you can drag a corner handle to scale the
replicator in multiple dimensions simultaneously.

Drag the corner handles to adjust

width and height simultaneously.

Press Shift to adjust width and

height uniformly.

Drag the left or right edge of the

bounding box to adjust width.

Drag the top or bottom edge

to adjust height.

Use image and geometry objects

There are two ways that image and geometry objects can be used in a replicator: as a cell source
or as a shape source. When used as a cell source, the image or geometry object is replicated to
create the repeating elements in the pattern—the tiles in the onscreen mosaic. When used as
a shape source, a geometry object (such as a circle or bezier shape) defines the shape of the
replicator pattern. In other words, the elements are positioned along the edge of the shape.

Note: Image objects cannot be used as a shape source when Geometry is chosen from the
Shape pop-up menu.

When used as Geometry sources, images (such as stills or clips) and geometry objects can be
used to specify the shape of the replicator pattern. The following section describes how to use
image and geometry objects as shape sources and element sources.

Use an image as the source of the onscreen elements

1

Import the image to use as the source for your repeating elements.

67% resize factor

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