Camera behaviors, Overview, Camera behaviors overview – Apple Motion 5.1.1 User Manual

Page 935

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Chapter 21

3D compositing

935

Sides: When the Filter Shape pop-up menu is set to Polygon, this slider sets the number of
sides in the polygon.

Depth: A pop-up menu that sets the depth to Radial or Planar. Although radial typically
exhibits more realistic results, there are some cases where it may look artificial. These include
cases where the camera is set to a high DOF Blur Amount and/or the object is close to the
edge of the frame, the object is very large, the object is rotated, and other similar instances. In
these cases, switching to Planar may produce improved results.

Render depth of field effects

When depth of field is employed, playback performance may be significantly impacted. To
alleviate this, you can disable the effects of depth of field settings while working on other
aspects of your project.

Enable or disable depth of field effects

m

From the Render pop-up menu in the status bar, select Depth of Field (or press
Control-Option-D).
When a check mark is visible next to the menu item, the effects are rendered. When no check
mark is visible, all objects remain in focus.

Turn off depth of field in the Inspector

m

Select the camera in the Layers list or Timeline layers list, then set the DOF Blur Amount value (in
the Depth of Field parameters) to 0 in the Camera Inspector.

Camera behaviors

Camera behaviors overview

Although most types of behaviors in Motion can be applied to cameras, there is an additional
set of behaviors specifically designed to be applied to a camera in a 3D project. These
Camera behaviors create common camera moves such as dolly moves, panning, and zooming
without keyframing.

There are six camera-specific behaviors: Dolly, Focus, Framing, Sweep, Zoom In/Out, and Zoom Layer.

Add a Camera behavior

1

Select a scene camera in the Layers list, Timeline, or Canvas.

2

In the Add Behavior pop-up menu in the toolbar, choose Camera, then choose an item from

the submenu.
The behavior is applied to the camera object.

Dolly

Moves the camera a specified distance along the camera’s Z axis.

Parameters in the Inspector

Distance: A slider that sets the distance of the dolly movement.

Speed: A pop-up menu that sets the type of interpolation used for the movement. The value
can be set to Constant, Ease In, Ease Out, Ease Both, Accelerate, or Decelerate.

The HUD contains the same controls as the Inspector.

Focus

Animates the camera’s Focus Offset parameter to focus on a target object. For more information
on camera focus settings, see

Depth of field overview

on page 933.

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