Work with behaviors, Behavior controls in the layers list and timeline, 303 work with behaviors 303 – Apple Motion 5.1.1 User Manual
Page 303: Behavior, Controls in the layers list and timeline
 
Chapter 9
Behaviors
303
Unlike the HUD, the Behaviors Inspector displays all available parameters (some parameters 
remain hidden depending on settings chosen for other parameters).
Edit multiple behaviors at the same time
1
In the Layers list or the Behaviors Inspector, Command-click to select the behaviors (of the same
type) to modify.
2
Do one of the following:
•
In the HUD titled “Multiple Selected,” adjust the parameters.
•
In the Behaviors Inspector, adjust the parameters.
Only behaviors that apply are available. When you adjust the parameters, all selected 
behaviors are modified.
Note: For simultaneous adjustment to work, the selected behaviors must be the same (such as 
two Throw behaviors).
Work with behaviors
Behavior controls in the Layers list and Timeline
When you apply a behavior to an object, the behavior appears in three places: the Layers list, the 
Timeline, and the Behaviors Inspector.
The Behaviors Inspector contains all editable parameters for a behavior that’s been applied to an 
object, The Layers list and Timeline have several controls for each behavior:
Controls in the Layers list and Timeline
•
Activation checkbox: Turns each behavior on or off. Behaviors that are turned off have no effect 
on the object to which they’re applied.
•
Name field: Identifies the object by name. To edit the name, double-click text, enter a new 
name, then press Return.
•
Lock icon: Click to lock or unlock a behavior. You cannot modify the parameters of a 
locked behavior.
Lock
Enable/disable
behaviors
Activation checkbox
•
Behavior icon: Appears when a behavior is applied to the layer or group. To turn off the effect 
of the behavior, click the gear icon. A red slash appears through a disabled behavior’s icon.
Note: Control-clicking the behavior icon (the gear) opens a shortcut menu that displays 
behaviors applied to that object. Choose a behavior from this menu to display it in 
the Inspector.
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