Light rays, Outer glow – Apple Motion 5.1.1 User Manual
Page 801

Chapter 19
Filters
801
Parameters in the Inspector
•
Radius: Sets the radius of the glow.
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Opacity: Sets the opacity of the glow.
•
Threshold: Sets the luminance threshold at which the glow begins.
•
Softness: Sets the amount of softness applied to the glow.
•
Mix: Sets the percentage of the original image to be blended with the filtered image.
Light Rays
Uses the zoom blur rather than a gaussian blur to distribute the glow effect. The resulting effect
is that of light rays shining through an object from a specified point.
This filter causes rasterization in 3D groups. For more information on rasterization, see
on page 1045.
Original image
Light Rays filter applied
Parameters in the Inspector
•
Amount: Sets the amount of the light ray effect. Larger values extend the length of the rays.
•
Center: Sets the position of the center point of the light source. Drag the center onscreen
control to adjust its value in the Canvas.
•
Glow: Sets the brightness multiplier of the light rays.
•
Expansion: Sets the distance the light rays extend outside the boundary of the source object.
•
Mix: Sets the percentage of the original image to be blended with the filtered image.
•
Publish OSC: Publishes the filter’s onscreen controls in Final Cut Pro X. For more information on
creating content for use in Final Cut Pro, see
Final Cut Pro X templates overview
on page 385.
Outer Glow
Adds a glow to the alpha channel of an image. The result is a glow around the outside of the
image that leaves the interior unaffected.
Original image
Outer Glow filter applied
67% resize factor