Light rays, Outer glow – Apple Motion 5.1.1 User Manual

Page 801

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Chapter 19

Filters

801

Parameters in the Inspector

Radius: Sets the radius of the glow.

Opacity: Sets the opacity of the glow.

Threshold: Sets the luminance threshold at which the glow begins.

Softness: Sets the amount of softness applied to the glow.

Mix: Sets the percentage of the original image to be blended with the filtered image.

Light Rays

Uses the zoom blur rather than a gaussian blur to distribute the glow effect. The resulting effect
is that of light rays shining through an object from a specified point.

This filter causes rasterization in 3D groups. For more information on rasterization, see

Groups

and rasterization

on page 1045.

Original image

Light Rays filter applied

Parameters in the Inspector

Amount: Sets the amount of the light ray effect. Larger values extend the length of the rays.

Center: Sets the position of the center point of the light source. Drag the center onscreen
control to adjust its value in the Canvas.

Glow: Sets the brightness multiplier of the light rays.

Expansion: Sets the distance the light rays extend outside the boundary of the source object.

Mix: Sets the percentage of the original image to be blended with the filtered image.

Publish OSC: Publishes the filter’s onscreen controls in Final Cut Pro X. For more information on
creating content for use in Final Cut Pro, see

Final Cut Pro X templates overview

on page 385.

Outer Glow

Adds a glow to the alpha channel of an image. The result is a glow around the outside of the
image that leaves the interior unaffected.

Original image

Outer Glow filter applied

67% resize factor

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