About widget animation, Use rigs in motion, Use a single rig – Apple Motion 5.1.1 User Manual

Page 382

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Chapter 10

Rigs and widgets

382

Reveal the widget driving a parameter

m

In the Inspector, open the Animation menu (the downward arrow on the right) for the parameter,
then choose Reveal Widget [name of widget].
The Inspector displays the Widget pane.

Reveal the original parameter used in a widget

m

In the Widget inspector (not the Rig Inspector), open the Animation menu (the downward arrow
on the right) for the parameter, then choose Reveal Target Parameter.
The Inspector containing the original parameter is opened and the parameter name briefly
blinks yellow.

Note: The Reveal Target Parameter command can be especially helpful when a widget is driving
multiple similarly named parameters from different objects. This command allows you to identify
the parent object.

About widget animation

You can animate slider widgets like any other parameter in Motion, through the use of
keyframes. Keyframing lets you create powerful and complex effects where multiple parameters
driven by a single widget are animated simultaneously.

You can also use one widget to control another. Treat the widget as you would another
parameter when manipulating a snapshot for a widget.

Note: You cannot create recursively controlled widgets. That is, you cannot use one widget to
drive a second widget that’s already driving the first.

For more information about using keyframes, see

Keyframing overview

on page 439.

Use rigs in Motion

Use a single rig

Although rigs are often used to build master controls for use in Final Cut Pro X projects, they are
also useful in Motion, to simplify the control set of a complex project. Instead of making changes
by manipulating individual parameters, you can modify the Motion project using just a few
widgets in a rig.

After a rig is built, it is immediately active. You can use the controls in the HUD, Rig Inspector, or
Widget Inspector to make changes to the project.

Use the HUD to view the widgets without the other rig-related controls visible in the Inspector.
Using rigs this way can be helpful when sharing a complex project with other users or when
creating a project that must modified each time it is used.

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