Apple Motion 5.1.1 User Manual

Page 707

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Chapter 17

Animated text

707

2

Choose the Transform Glyph tool from the 2D transform tools pop-up menu in the toolbar.

Selecting the Transform Glyph tool activates glyph transform handles in the Canvas and adds
additional controls to the Text HUD.

3

In the Text HUD, ensure that the Attribute pop-up menu is set to Transform Glyph.

When Transform Glyph is selected, you can modify and animate the position, rotation, and
scale of text characters. You can choose other options from the Attribute pop-up menu to
activate transform handles that modify Face, Outline, Glow, and Drop Shadow parameters of text
characters.

4

Move the playhead to the frame where you want the animation to begin, and click the Record

button (or press A) to enable keyframing.

5

In the Canvas, select and drag glyphs to their starting position in the animation sequence.

6

Go to the frame where you want the animation to end, and drag the glyphs to their

ending positions.

An editable animation path is created for the keyframed glyphs. You can add and remove control
points and change the shape of the path in the Canvas. For more information on working with
animation paths, see

Manipulate animation paths in the Canvas

on page 445.

7

Move the playhead back to the start frame and play the project (by pressing the Space bar).

The glyphs animate from their starting positions to their ending positions.
Note: The other options in the Attribute pop-up menu—Face, Outline, Glow, and Drop
Shadow—can be animated in the same manner as the Transform Glyph option.

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