Shadows without lights – Apple Motion 5.1.1 User Manual
Page 950
 
Chapter 21
3D compositing
950
In the second figure, the layer order of the particle system is affected, and particles appear 
in front of the letter A. For more about how rasterization affects shadows, see 
on page 1052.
Shadows without lights
Lighting and shadows can each be disabled independently. You can keep shadows visible, even 
when lighting is disabled, allowing you to keep the original unshaded look of the scene. Turning 
off lighting also changes the way shadows are rendered.
When Shading (the visible effect of lighting) is disabled, shadows behave differently. Rather 
than being multiplied with the object upon which they are cast, the shadow’s color and 
opacity are controlled only by the Shadows settings in the Light pane of the shadow-casting 
light’s Inspector.
Shading enabled
Shading disabled
This enables you to create shadows of any color or opacity, from traditional dark shadows to 
brightly colored or even white shadows.
Shading can be disabled globally by choosing View > Render Options > Lighting or by choosing 
Lighting in the Render pop-up menu in the status bar. (Make sure there is no checkmark beside 
the menu item.) Shading can also be disabled for a specific object in the Lighting section of an 
object’s Properties Inspector. For more about disabling lighting/shading, see 
on
page 944.
Shading disabled globally
Shading disabled on floor object
67% resize factor