Shadows without lights – Apple Motion 5.1.1 User Manual

Page 950

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Chapter 21

3D compositing

950

In the second figure, the layer order of the particle system is affected, and particles appear
in front of the letter A. For more about how rasterization affects shadows, see

Shadows and

rasterization

on page 1052.

Shadows without lights

Lighting and shadows can each be disabled independently. You can keep shadows visible, even
when lighting is disabled, allowing you to keep the original unshaded look of the scene. Turning
off lighting also changes the way shadows are rendered.

When Shading (the visible effect of lighting) is disabled, shadows behave differently. Rather
than being multiplied with the object upon which they are cast, the shadow’s color and
opacity are controlled only by the Shadows settings in the Light pane of the shadow-casting
light’s Inspector.

Shading enabled

Shading disabled

This enables you to create shadows of any color or opacity, from traditional dark shadows to
brightly colored or even white shadows.

Shading can be disabled globally by choosing View > Render Options > Lighting or by choosing
Lighting in the Render pop-up menu in the status bar. (Make sure there is no checkmark beside
the menu item.) Shading can also be disabled for a specific object in the Lighting section of an
object’s Properties Inspector. For more about disabling lighting/shading, see

Disable lighting

on

page 944.

Shading disabled globally

Shading disabled on floor object

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