Effects controls, Timing display, Overview – Apple Motion 5.1.1 User Manual

Page 53

Advertising
background image

Chapter 2

Introduction to the Motion interface

53

Icon

Name

Description

Add Generator

Activates a pop-up menu of
generators. Choosing an item from
the menu adds that generator to
the project.

Effects controls

Use the last four controls on the right side of the toolbar to apply the most common effects:
filters, behaviors, particle emitters, and replicators. Because these controls apply effects to objects,
they are not available unless an object is selected.

Icon

Name

Description

Add Filter

Activates a pop-up menu of filters.
Choosing an item from the menu
applies that filter to the object.
Filters can only be applied to
groups or layers (images, text,
shapes, particle emitters, masks,
replicators, generators, and so
on). Filters cannot be applied to
cameras, lights, behaviors, or other
filters.

Add Behavior

Activates a pop-up menu of
behaviors. Choosing an item from
the menu applies that behavior
to the object. Behaviors can be
applied to layers (images, particle
emitters, and so on), groups,
cameras, and lights.

Make Particles

Creates a particle system using the
selected layer (shape, text, image,
and so on) as the source for a
particle cell.

Replicate

Creates a replicator using the
selected layer (shape, text, image,
and so on) as a source cell.

Timing display

Timing display overview

The timing display, located in the center of the toolbar, lets you view the current frame (or
timecode number) of the playhead, or the total duration of the project. You can also use the
timing display to navigate to a specific frame, move frames in small or large increments, and
scrub frames. Additionally, you can modify the duration of the project.

Switch between the current time (timecode or frame number) and the project duration
Do one of the following:

m

Click the clock icon.

67% resize factor

Advertising