Hud button, Object controls – Apple Motion 5.1.1 User Manual
Page 52
 
Chapter 2
Introduction to the Motion interface
52
Icon
Name
Keyboard shortcut
Description
Bezier Mask tool
Option-B (switches 
Bezier/B-Spline Mask 
tools)
Activates freeform mask-
drawing mode, with 
Bezier point vertices. 
Click repeatedly in the 
Canvas to create a mask 
shape. To close the mask, 
click the first point of 
the mask or press C. To 
create an open-ended 
mask, double-click the 
last point.
B-Spline Mask tool
Option-B (switches 
Bezier/B-Spline Mask 
tools)
Activates freeform 
mask-drawing mode, 
with B-Spline vertices. 
Click repeatedly in the 
Canvas to create a mask 
shape. To close the mask, 
click the first point of 
the shape or press C. To 
create an open-ended 
mask shape, double-click 
the last point.
HUD button
Click the HUD button (the first button to the right of the timing display) to show and hide the 
heads-up display (HUD).
Icon
Name
Description
Show/Hide HUD
Shows or hides the heads-up 
display (HUD), a small floating 
window that contains the most 
commonly used parameter 
controls of the selected object.
Object controls
Use the three object controls (to the right of the HUD button) to add cameras, lights, and 
generators to a project.
Icon
Name
Description
New Camera
Adds a camera to the project. 
When you add a camera to a 2D 
project, a dialog appears asking 
if you want to convert 2D groups 
to 3D groups. Although a camera 
can be added to a 2D project, 
the camera has no effect on a 2D 
group.
New Light
Adds a light to the project. When 
you add a light to a 2D project, 
a dialog appears asking if you 
want to convert 2D groups to 3D 
groups. Although a light can be 
added to a 2D project, the light 
has no effect on a 2D group.
67% resize factor