Hud button, Object controls – Apple Motion 5.1.1 User Manual

Page 52

Advertising
background image

Chapter 2

Introduction to the Motion interface

52

Icon

Name

Keyboard shortcut

Description

Bezier Mask tool

Option-B (switches
Bezier/B-Spline Mask
tools)

Activates freeform mask-
drawing mode, with
Bezier point vertices.
Click repeatedly in the
Canvas to create a mask
shape. To close the mask,
click the first point of
the mask or press C. To
create an open-ended
mask, double-click the
last point.

B-Spline Mask tool

Option-B (switches
Bezier/B-Spline Mask
tools)

Activates freeform
mask-drawing mode,
with B-Spline vertices.
Click repeatedly in the
Canvas to create a mask
shape. To close the mask,
click the first point of
the shape or press C. To
create an open-ended
mask shape, double-click
the last point.

HUD button

Click the HUD button (the first button to the right of the timing display) to show and hide the
heads-up display (HUD).

Icon

Name

Description

Show/Hide HUD

Shows or hides the heads-up
display (HUD), a small floating
window that contains the most
commonly used parameter
controls of the selected object.

Object controls

Use the three object controls (to the right of the HUD button) to add cameras, lights, and
generators to a project.

Icon

Name

Description

New Camera

Adds a camera to the project.
When you add a camera to a 2D
project, a dialog appears asking
if you want to convert 2D groups
to 3D groups. Although a camera
can be added to a 2D project,
the camera has no effect on a 2D
group.

New Light

Adds a light to the project. When
you add a light to a 2D project,
a dialog appears asking if you
want to convert 2D groups to 3D
groups. Although a light can be
added to a 2D project, the light
has no effect on a 2D group.

67% resize factor

Advertising