Texture screen – Apple Motion 5.1.1 User Manual

Page 818

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Chapter 19

Filters

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Rotation: Sets the angle of rotation of the object during movement.

Speed: Sets the speed of the simulation.

Perspective: Sets the angle of perspective on the object.

Glow: Sets the amount of the glow at the end of the tunnel.

Glow Color: Picks the color of the glow at the end of the tunnel. Use the disclosure triangle to
display Red, Green, and Blue sliders for more precise color selection.

Mix: Sets the percentage of the original image to be blended with the filtered image.

Publish OSC: Publishes the filter’s onscreen controls in Final Cut Pro X. For more information on
creating content for use in Final Cut Pro, see

Final Cut Pro X templates overview

on page 385.

Texture Screen

Uses a source object specified by the Map Image parameter to screen the target. The source
object can be any image, movie, or shape. By default, Texture Screen behaves as if there were
a black image applied to the Map Image well, which makes the target appear desaturated and
washed out.

This filter causes rasterization in 3D groups. For more information on rasterization, see

Groups

and rasterization

on page 1045.

Original image

Texture Screen filter applied

(using a circle image)

Parameters in the Inspector

Map Image: Displays a thumbnail of the map chosen to generate the screen. To learn how to
add an object to the Map Image well, see

Source well

on page 132.

Center: Sets the position of the center of the texture screen. Drag the Center onscreen control
to adjust its value in the Canvas.

Angle: Sets the angle at which the texture screen is placed.

Skew: Sets the amount of skew applied to the map image.

Stretch: Sets the amount of stretch applied to the map image.

Scale: Sets the scale applied to the map image.

Contrast: Sets the amount of contrast applied to the image by the screen.

Threshold: Sets the threshold of brightness of the background image used to determine the
brightness of the luminance map.

Noise Contrast: Sets the amount of contrast added to the noise.

Noisiness: Sets the amount of noise.

Mix: Sets the percentage of the original image to be blended with the filtered image.

67% resize factor

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