Throw – Apple Motion 5.1.1 User Manual
Page 330
 
Chapter 9
Behaviors
330
The following image shows how longitude and latitude relate to the Spin HUD control.
Y
X
Z
Latitude
Longitude
•
Latitude/Longitude: A dial, available when Axis is set to Custom, that specifies the axis 
of rotation.
Controls in the HUD
The Spin behavior’s HUD controls include an outer ring and an inner control. Drag along the 
edge of the outer ring to manipulate an arrow that indicates the direction and speed the object 
spins. Adjust the length of the arrow to change the speed at which the spinning occurs—drag 
around multiple times to increase the rate of the spin.
The inner arrow controls the axis about which the object or group spins. When you drag the 
inner controls, a globe control becomes available to adjust the object’s spin in degrees longitude 
and latitude.
Note: You can spin the arrow around the ring multiple times to rotate the object more quickly.
Controls direction
and speed of spin
Throw
The Throw behavior is the simplest way to set an object in motion. Controls let you adjust 
the speed and direction of a single force that’s exerted on the object at the first frame of the 
behavior. After this initial force is applied, the object continues drifting in a straight line at the 
same speed, for the duration of the Throw behavior.
A simple example of using the Throw behavior is to send a series of offscreen objects moving 
across the screen. When used in conjunction with other behaviors such as Grow/Shrink 
and Fade In/Fade Out, you can create sophisticated moving elements without keyframing a 
single parameter.
67% resize factor