Animation and timing in templates, 427 animation and timing in templates – Apple Motion 5.1.1 User Manual

Page 427

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Chapter 11

Final Cut Pro X templates

427

Note: When you publish a text parameter already in the Text pane of the Final Cut Pro
inspector, the parameter appears in the Title pane and the Text pane of the Final Cut Pro
inspector. Changes made to the parameters in the Title pane affect the same parameters in the
Text pane, and vice versa.

Although you can publish nearly any Motion text parameter, not all associated controls are
available after the template is applied to a clip in Final Cut Pro. For example, if the Layout
Method parameter is set to Path, you can edit the text path in Motion’s Canvas using the path
onscreen controls. In Final Cut Pro, the text appears along the shape of its path, but no onscreen
controls are available to change the shape of the path in the Final Cut Pro Viewer. If the Layout
Method parameter is published, you can change the Layout Method in Final Cut Pro from Path to
Paragraph or Line, for example.

Animation and timing in templates

Effect, title, transition, and generator templates can include animation like a standard Motion
project. When the template is added to a clip in Final Cut Pro X, animation in the placeholder is
applied to the clip, whether created by behaviors or keyframes.

Animation in the template that is longer than the duration of the clip to which it’s applied in
Final Cut Pro is scaled to fit.

Important:

If you don’t want your template animation scaled to fit the duration of the clip it is

applied to in Final Cut Pro, you can use markers to designate segments where the animation
is locked. Additionally, you can use markers to designate sections where animation loops
indefinitely in the Final Cut Pro project. For more information, see

Template markers overview

on

page 428.

Animation guidelines
When publishing parameters in your templates, consider the following guidelines:

When possible, avoid publishing keyframed parameters. Published keyframes can
cause unexpected results when you edit or further animate the parameters in the
Final Cut Pro Inspector.

Do not publish a parameter that is controlled by a behavior. For example, if you publish an
Opacity parameter that is controlled by an applied Fade In/Fade Out behavior, you cannot
adjust the opacity parameter after the template is added to the Final Cut Pro project.

Because the duration of templates often conflicts with the duration of the Final Cut Pro clips
they are applied to, try to publish nonanimated parameters in the template, then keyframe
those parameters in Final Cut Pro.

Use behaviors instead of keyframes in templates when possible. Behaviors can be a more
flexible animation tool for templates. Behaviors don’t rely on specific timing or use keyframes
to create an animation. Publish behavior parameters that you want to control in Final Cut Pro.

For more information on working with keyframes, see

Keyframing overview

on page 439. For

more information on using behaviors, see

Behaviors overview

on page 293.

Depending on the template type, different timing rules apply when the template is added to the
Final Cut Pro Timeline.

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