Match move workflows, Basic match move workflows – Apple Motion 5.1.1 User Manual
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Chapter 22
Motion tracking
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The analyzed track, contained in the Analyze Motion behavior, can now be loaded into other 
tracking behaviors (via an Action pop-up menu in the HUD or Inspector of the other tracking 
behaviors). In the image below, a track from the Analyze Motion behavior is loaded into a Match 
Move behavior HUD.
Note: The Stabilize behavior can only load tracks from other Stabilize behaviors.
Important:
Although the Stabilize behavior’s automatic analysis mode starts from the beginning
of a clip (regardless of the playhead’s position), the analysis of other tracking behaviors begins 
at the current playhead position for all workflows. To define a tracking region, set an Out point 
for the tracked clip. If you are performing a reverse track analysis, set In and Out points for your 
track. To set an Out point, position the playhead at the correct frame, select the clip, then choose 
Mark > Mark Play Range Out (or press Option-Command-O). To set an In point, position the 
playhead at the correct frame, select the clip, then choose Mark > Mark Play Range In (or press 
Option-Command-I).
Match Move workflows
Basic Match Move workflows
This section provides an overview of several basic Match Move behavior workflows. For a full 
description of Match Move parameters, see 
on page 996.
To use a Match Move behavior, you need at least two objects in your project: a background or 
source object and a foreground or destination object. The source object provides movement 
data based on a tracking analysis of its video or its animation attributes (keyframes or behaviors 
applied to a shape, for example). The movement from the source object is then applied to the 
destination object. The destination object can be a shape, text, particle emitter, and so on.
Match move a foreground object to a background video clip
In this typical workflow, the Match Move behavior tracks an element of a background video clip 
and then applies the resulting track data to a foreground element. As a result, the foreground 
element matches the movement of the tracked element in the background clip.
1
Create a Motion project containing a video clip and a shape or image object.
The video clip becomes the background element. The shape or image object serves as the 
foreground element.
2
Play the background clip several times to determine a good, clearly defined track analysis point.
3
Select the foreground object, then choose Motion Tracking > Match Move from the Add
Behavior pop-up menu in the toolbar.
A single onscreen tracker (a red crosshair in a circle) is added to the Canvas. Because the default 
Match Move tracker records position data, it is known as an anchor tracker. (In the Behaviors 
Inspector, you can deactivate this tracker by deselecting the Anchor checkbox.)
4
Determine if you need to activate additional trackers for two- or four-point tracking.
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